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Jurassic Park Played by: Kristina Blanco media type="youtube" key="2ZjHMgxBtxo" height="315" width="560" Telltale games is coming out with a new video game based on the epic movie, Jurassic Park. The game will be available for PC, Playstation and XBox, and will feature more advancements to the video game world of technology. The game takes place during the first movie and takes on a new story line that the gamers will be playing and finishing. The graphics in this game look pretty good in terms of movement and background, but i don't think that they are up to par with those of other new games. However, there are some other aspects of this game that will appeal to gamers, if the graphics turn them off. First, there is a new picture and picture screen for viewing other places on the map, as well as new ways of communicating within the game. Jurassic Park, the game, will be like stepping into the movie again and gamers will feel like they are on Isla Nublar trying to finish this story. There were sequels to the original movie, but none ever came close to the fame of the first. This game will help gamers of a different generation understand the appeal of the movie, as well as play a game that will almost literally pull you into your television screen. I think that gamers should give this game a chance and see where the story takes them.

Who sold more, Battlefield 3 or Call of Duty: Black Ops? Played By: Francine Im

[|Article] With the release of Call Of Duty: Modern Warfare 3 right around the corner, of course Forbes wanted to talk about its most recent top seller; Battlefield 3. This years sales of Battlefield 3 were through the roof during the first week of its release. It had sold five million copies within its first week alone and although it wasn't as high as last years sales of Call of Duty: Black Ops, EA should be very happy that sales of Battlefield 3 were as high as they were. Yes, the Call of Duty franchise will always be more popular and have the highest sales but this is because most gamers that play this franchise have high expectations of each new game; in specific Call of Duty: MW3. I believe that once Call of Duty: MW3 is released, it will definitely break the record of last years Black Ops sale! Because, within just the first day of its release, over seven million copies of Black Ops were sold worldwide. Therefore, it'll be interesting to compare the numbers once the game has been released for 24 hours. The gaming industry will definitely be bringing in the money due to the release of this highly anticipated game!

Grand Theft Auto V returns to San Andreas, CA! Played By: Amanda Setter [|Article]

[|Grand Theft Auto V Trailer] Rockstar announced last week that it was debuting its newest version of the highly controversial but highly popular and profitable game Grand Theft Auto V: San Andreas, with its new setting about property values plummeting in San Andreas, and a character that roams through many California inspired settings throughout the game. This release of the newest game has a lot of pressure riding on its success. According to the company, Grand Theft Auto has topped over 100 million units sold since it first came out in 1998, and Grand Theft Auto IV sold over 17 million copies alone. According to the company, this game is coming back to its California roots where the inspiration began for the game in 1998. It will feature scenes from San Francisco, Muscle Beach, Hollywood, national parks, hillsides, metropolitan areas, and a few controversial scenes featuring migrant farm workers and the shantytown areas where low-income neighborhoods are. This game highlights a pest control worker who moved to California to retire and become a "family man" and move away from "that line of work" to make a better life for himself. He states "You know how it is" in the trailer and it soon shows how he finds himself displaying typical GTA antisocial behavior with a group of men dressed as pest control workers holding assault rifles, running into a building, prostitutes talking to potential "clients," and the obviously expected people fleeing the police, running on foot and in cars. In the article Rockstar officially confirmed Grand Theft Auto V was in "full development," and would see the game return to the city of Los Santos "and surrounding hills, countryside and beaches." The developer also said it was the largest game it had ever created and would be focused "on the pursuit of the almighty dollar in a re-imagined, present day Southern California." Rockstar also promised that Grand Theft Auto V would represent a "bold new direction" in mission-based gameplay, storytelling, and online multiplayer. Although this game is quite popular, sadly among young teens and kids, I find it easy to believe that this will be the biggest game yet for Rockstar, and their profits will see great numbers. Unfortunately, it shows a different light on how and why they will get there in sales and what this game glorifies.

=The Future/Past of Storylines in Shooters: = Played By: Jorge Hernandez [|Article]

Most players will agree that the level of immersion felt while playing a video game is determined by the manner in which the game “world” is presented. The characters, the backgrounds, the setting, and storylines are critical elements to engaging players and sucking them into a virtual world. Therefore, it is interesting to see the path many franchises have taken to bring players closer to home, so to speak.

The path I am referring to is the use of alternate histories in video games and the use of homeland environments for modern shooters, such as Call of Duty 4 and Battlefield 3. Alternate histories were first made common through the introduction of Resistance for the PS3 and BioShock for multiple platforms. The story in Resistance takes place during an alien invasion right around the time of WWII. BioShock takes place in a steam-punk version of the world during Cold War paranoia. These games, while grounded in some form of historical reality, offer players with more immersive experiences. The world is not just random pieces of plot put together, but a fluid storyline that is grounded in much more than just the creative whims of writers.

The next interesting trend in storylines is bringing players home again. Previous war/shooter type games revolved around hunting terrorists around the world in exotic locales. Now, these anti-terrorist units seen in games such as COD4 and BF3 are now running around the streets of New York or other important US cities to fight the terrorist threat at home. Placing players in locations they recognize, especially New York, are obvious attempts to make players feel like this time around, killing terrorists is going to be different. And this time… it’s personal! Rainbow Six 4, which was recently announced for a 2013 release, will take place, you guessed it, in New York. The elite CT squad will be facing a domestic terrorist threat.

What does this say about the potential for storylines in the future videogames? Not much if you ask me. As a gamer who has saved the world, killed the bad guys, and saved the hostages over and over again in the last decade of gaming, bringing the action home isn’t enough for me. The idea of alternate histories is intriguing but it can become quite cliché with time if done repeatedly and without regard to actual history. Storylines are the most important part for me in video games and that probably explains why I haven’t played them in 2 years now. Storylines have become old and stale. Companies with huge budgets prefer to play it safe then risk being creative with their storylines. While less people are reading books, maybe it would be in the interest of professional writers to create stories that do not have to be read. Video game storylines can be as compelling as any novel, but the quality of work by a creative and experienced writer is absolutely necessary.

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